Frozen Synapse | |
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Developer(s) | Mode 7 Games |
Publisher(s) | Mode 7 Games |
Director(s) | Ian Hardingham |
Producer(s) | Paul Taylor |
Designer(s) |
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Programmer(s) | Ian Hardingham |
Artist(s) | Paul Taylor |
Writer(s) | Paul Taylor |
Composer(s) | Paul Taylor |
Engine | Torque |
Platform(s) | Windows, Mac OS X, Linux, iPadOS, Android, iOS |
Release | 26 May 2011
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Genre(s) | Turn-based tactics |
Mode(s) | Single-player, multiplayer |
Frozen Synapse is a turn-based tactics video game developed by independent game developer Mode 7 Games, in which players plan their moves at their leisure and turns are resolved simultaneously. Players attempt to win by giving orders to a small squad of armed combatants, most commonly with the goal of eliminating all enemy units.
The game has online multiplayer, a single-player campaign, and a skirmish mode.[1] The game and its soundtrack formed part of the Humble Frozen Synapse Bundle[2] between 28 September and 12 October 2011, which ultimately grossed over $1 million and had over 230,000 downloads.[3]
It is set in a dystopian cyberpunk future, in which the player assumes the role of a tactical commander assisting a resistance faction in a struggle against a corporate government regime which has used its power to manipulate the populace, or is pitted against other commanders (human or AI) in a skirmish or multiplayer setting.