Future Cop: LAPD

Future Cop: LAPD
Developer(s)EA Redwood Shores
Publisher(s)Electronic Arts
Composer(s)Dave O'Neal
Platform(s)
ReleasePlayStation
Windows, Mac OS
  • NA: November 25, 1998[2]
  • EU: 1998 (Windows)
Genre(s)Third-person shooter
Mode(s)Single player, multiplayer

Future Cop: LAPD is a third-person shooter developed by EA Redwood Shores and published by Electronic Arts and released first for the PlayStation, then Mac OS and Windows. Future Cop was originally developed as an installment of the Strike series.

In the game, players assume the role of a pilot for the X1-Alpha, a robot designed to fight in the "Crime War" in Los Angeles in the year 2098. The X1-Alpha is a police vehicle that can transform between a fast, hovering pursuit vehicle, and a slower, full-fledged combat mecha.

  1. ^ GameSpot staff (September 16, 1998). "Now Shipping to Stores [date mislabeled as "April 28, 2000"]". GameSpot. CBS Interactive. Archived from the original on January 28, 1999. Retrieved April 23, 2021.
  2. ^ IGN staff (November 25, 1998). "News Briefs". IGN. Ziff Davis. Archived from the original on March 4, 2000. Retrieved April 23, 2021. Now Shipping: Electronic Arts is shipping Future Cop: L.A.P.D....