Fuzion Frenzy | |
---|---|
Developer(s) | Blitz Games |
Publisher(s) | Microsoft Game Studios |
Director(s) | Darren Wood |
Programmer(s) | Steve Bond Neil Campbell Tom Drummond |
Artist(s) | Rehaan Akhtar Mark Capewell Jonathan Evans |
Composer(s) | Rob Lord |
Engine | BlitzTech |
Platform(s) | Xbox |
Release | |
Genre(s) | Party |
Mode(s) | Single-player, multiplayer |
Fuzion Frenzy is a party video game developed by Blitz Games and published by Microsoft Game Studios for the Xbox. The game is a four-player party game featuring 45 different minigames. Developed as a launch title for the Xbox in the United States, Fuzion Frenzy was the first game mastered for the console and developed to fill the niche for a party game in its launch strategy. The game was released to mixed to average reviews, with critics praising the game's accessibility and visual presentation as an early showcase of the capabilities of the Xbox, whilst faulting the game's repetition and limited variety of minigames. Fuzion Frenzy was a moderate commercial success, although slow initial sales led Microsoft Game Studios to discontinue work by Blitz Games on a sequel for the Xbox. A sequel for the Xbox 360, Fuzion Frenzy 2, was later released in 2007 by Hudson Soft.