This article needs to be updated.(January 2022) |
Original author(s) | Advanced Micro Devices |
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Developer(s) | Advanced Micro Devices |
Initial release | January 26, 2016[1] |
Repository | |
Written in | C, C++, GLSL |
Operating system | Linux, Microsoft Windows |
Type | Game effects libraries, GPU debugging, CPU & GPU profiling |
License | MIT License |
Website | gpuopen |
GPUOpen is a middleware software suite originally developed by AMD's Radeon Technologies Group that offers advanced visual effects for computer games. It was released in 2016. GPUOpen serves as an alternative to, and a direct competitor of Nvidia GameWorks. GPUOpen is similar to GameWorks in that it encompasses several different graphics technologies as its main components that were previously independent and separate from one another.[2] However, GPUOpen is partially open source software, unlike GameWorks which is proprietary and closed.
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