Gain Ground

Gain Ground
Developer(s)Sega
Sanritsu (Genesis, Master System)
Publisher(s)Sega
Renovation Products (Genesis)
Designer(s)Mac Austin
Yang Watt
Programmer(s)Yoshiki Ōoka
Artist(s)Max Nelson
Composer(s)Y.T.
Katsuhiro Hayashi
Platform(s)Arcade, Master System, Mega Drive/Genesis, TurboGrafx-CD
ReleaseArcade
  • JP: November 1988[1]
  • WW: Late 1988
Master System
Mega Drive/Genesis
Genre(s)Action, strategy
Mode(s)Single-player, multiplayer
Arcade systemSega System 24

Gain Ground[a] is an action game with strategy elements released as an arcade video game by Sega in 1988. It was ported to the Master System, Mega Drive/Genesis, and TurboGrafx-CD.

  1. ^ "Gain Ground" (PDF). Mega Drive Fan. May 8, 1992. p. 75. Retrieved October 14, 2024.
  2. ^ "Mean Machines No 4 pg. 41" (PDF). Mean Machines Sega. January 1991. Retrieved 8 January 2019.
  3. ^ "MegaPlay_US_04.pdf" (PDF).


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