Developer(s) | Gamebase USA and Gamebase Co., Ltd. |
---|---|
Initial release | 1997 |
Stable release | Gamebryo 3D and LightSpeed
|
Preview release | Gamebryo 4.0
/ March 2012 |
Written in | C++ |
Operating system | Cross-platform |
Type | Game engine |
License | Proprietary |
Website | www |
Gamebryo (/ɡeɪm.briːoʊ/; gaym-BREE-oh; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries,[1] supporting video game developers for numerous cross-platform game titles in a variety of genres, and served as a basis for the Creation Engine.