Garshasp: The Monster Slayer | |
---|---|
Developer(s) | Fanafzar Sharif Co. Dead Mage Inc. |
Publisher(s) | Loh Zarrin Nikan (Iran) Just A Game (Outside Iran) |
Designer(s) | Hossein Hosseinian Hadi Eskandari |
Programmer(s) | Amir-Hossein Fassihi (lead) Yaser Zhian Faham Negini Aidin Zolghadr |
Artist(s) | Soheil Danesh-Eshraghi (lead) Syros Pourlatifi Mohammad Modarres Peyman Masoudi |
Writer(s) | Arman Arian |
Engine | In-House (build on top of OGRE 3D, PhysX, OpenAL) |
Platform(s) | Microsoft Windows, Linux |
Release | Microsoft Windows May 8, 2011 (Download) May 31, 2011 (Retail) |
Genre(s) | Action-adventure, hack and slash |
Mode(s) | Single-player |
Garshasp: The Monster Slayer is a third-person action-adventure video game developed by Fanafzar Sharif Studios and Dead Mage Inc. for Microsoft Windows.[1] The story and the game are based on the adventures of the mythological Persian monster-slayer Garshasp.[2] a Standalone Expansion Pack Garshasp: Temple of the Dragon was released in 2012.
Garshasp was released for Windows independently online on May 8, 2011, and was released through the Steam and GamersGate services a day later.[3] Upon release the game received mixed reviews, although it was consistently praised as an ambitious endeavor for an independent developer.[4][5]