Gauntlet | |
---|---|
Developer(s) | Atari Games (arcade) Tengen (NES) |
Publisher(s) | Arcade Ports Tengen U.S. Gold |
Designer(s) | Ed Logg |
Programmer(s) | Bob Flanagan[6] |
Artist(s) | Sam Comstock[7] Susan G. McBride[7] Alan J. Murphy[7] Will Noble[7] |
Composer(s) | Arcade/NES Hal Canon Earl Vickers Atari ST 2 Bit Systems Replay Amstrad, Spectrum Ben Daglish Master System Tiertex |
Series | Gauntlet |
Platform(s) | Arcade, Amstrad CPC, Atari ST, Apple II, Apple IIGS, Mac, Commodore 64, Atari 8-bit, MSX, Master System, NES, Genesis, ZX Spectrum, MS-DOS, PlayStation |
Release | Arcade |
Genre(s) | Hack and slash Dungeon crawl |
Mode(s) | Single-player, 4-player multiplayer |
Arcade system | Atari Gauntlet |
Gauntlet is a 1985 fantasy-themed hack-and-slash arcade video game developed and released by Atari Games.[3] It is one of the first multiplayer dungeon crawl arcade games.[8][9] The core design of Gauntlet comes from 1983 game Dandy for the Atari 8-bit computers, which resulted in a threat of legal action.[10] It also has similarities to the action-adventure maze video game Time Bandit (1983).
The arcade version of Gauntlet was released in November 1985 and was initially available only as a dedicated four-player cabinet. Atari distributed a total of 7,848 arcade units.[11] In Japan, the game was released by Namco in February 1986.[5] Atari later released a two-player cabinet variant in June 1986, aimed at operators who could not afford or did not have sufficient space for the four-player version.[2][12]
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