Geneforge 2

Geneforge 2
Developer(s)Spiderweb Software
Publisher(s)Spiderweb Software
Designer(s)Jeff Vogel
Programmer(s)Jeff Vogel
Artist(s)Andrew Hunter
SeriesGeneforge
Platform(s)Mac OS X, Microsoft Windows
ReleaseMac OS X
Microsoft Windows
  • NA: October 19, 2003 (Online)[2][3]
  • NA: November 3, 2011 (Steam)
Genre(s)Role-playing
Mode(s)Single-player

Geneforge 2 is the second video game in the Geneforge series of role-playing video games created by Spiderweb Software.

Players create a character from one of three character classes and explore the game's 84 locations, deciding whether to ally themselves with one of the four factions or remain neutral. The game's plot concerns an apprentice Shaper and an Agent (whose name is Shanti), both members of a secretive sect of wizards who can create life by using their own life energy. They are sent on a mission to investigate a failing Shaper colony called Drypeak. When they arrive not all is well, the player becomes drawn into a four-way war which has been hidden from the outside world.

The game's development was made more simple by the use of the same game engine to that of its predecessor, though extra dialogue was involved due to the presence of four factions rather than the three in Geneforge. Video game journalists awarded both positive and average review scores, they were impressed by Geneforge 2's plot and replayability but criticized the game's graphics and ambient sound effects.

  1. ^ "Product News: Geneforge 2". InsideMacGames. Archived from the original on 2009-05-24. Retrieved 2008-03-18.
  2. ^ "Geneforge 2 (PC)". IGN. Archived from the original on March 1, 2004. Retrieved July 4, 2010.
  3. ^ Peckham, Matt (2003-12-31). "Geneforge 2 Review". GameSpy. Archived from the original on 2009-05-24. Retrieved 2008-06-24.