A geometric magic square, often abbreviated to geomagic square, is a generalization of magic squares invented by Lee Sallows in 2001.[1] A traditional magic square is a square array of numbers (almost always positive integers) whose sum taken in any row, any column, or in either diagonal is the same target number. A geomagic square, on the other hand, is a square array of geometrical shapes in which those appearing in each row, column, or diagonal can be fitted together to create an identical shape called the target shape. As with numerical types, it is required that the entries in a geomagic square be distinct. Similarly, the eight trivial variants of any square resulting from its rotation and/or reflection are all counted as the same square. By the dimension of a geomagic square is meant the dimension of the pieces it uses. Hitherto interest has focused mainly on 2D squares using planar pieces, but pieces of any dimension are permitted.