Goat Simulator | |
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Developer(s) | Coffee Stain Studios[a] |
Publisher(s) | Coffee Stain Studios[b] |
Director(s) | Armin Ibrisagic |
Producer(s) | Johannes Aspeby |
Designer(s) | Paul Yance |
Programmer(s) |
|
Artist(s) | Gustaf Tivander |
Composer(s) | Gustaf Tivander |
Engine | Unreal Engine 3[c] |
Platform(s) |
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Release | 1 April 2014
|
Genre(s) | Action |
Mode(s) | Single-player, multiplayer |
Goat Simulator is an action video game developed and published by Coffee Stain Studios. It was released for Windows in April 2014, and ports for Linux and OS X were released in June 2014. Mobile versions for Android and iOS were released in September 2014. Versions for the Xbox 360 and Xbox One were released in April 2015, and for PlayStation 3 and PlayStation 4 in August 2015; these ports were developed by Double Eleven. A Nintendo Switch version containing the game and downloadable content was released in January 2019, and a remastered version for PlayStation 5, Windows, and Xbox Series X/S was released in November 2024.
The game has been compared by the developer to skateboarding games, but where the player controls a goat aimed at doing as much damage as possible around an open world map, without any other larger goals. The game, initially developed as a joke prototype from an internal game jam and shown in an early alpha state in YouTube videos, was met with excitement and attention, prompting the studio to build the game into a releasable state while still retaining various non-breaking bugs and glitches to maintain the game's entertainment value.
The game received mixed reviews: some reviewers praised the title for providing a humorous sandbox interface to experiment with, while others criticized the game's reliance on social media to popularize what was otherwise a simple and buggy product. A sequel, Goat Simulator 3,[d] was released in November 2022.
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