GunForce II

GunForce II
Japanese Arcade flyer
Developer(s)Irem
Publisher(s)Irem
DotEmu (Irem Arcade Hits)
Designer(s)Meeher[2]
Artist(s)Akio Oyabu[3]
Takeshi Okui
Composer(s)Takushi Hiyamuta
SeriesGunForce
Platform(s)Arcade, Macintosh, Microsoft Windows
ReleaseArcade
Irem Arcade Hits
Genre(s)Run and gun
Mode(s)
Arcade systemIrem M-92[4]

GunForce II[a] is a run and gun arcade video game developed and originally published by Irem in September 1994.[5][6] It is the sequel to the original GunForce and one of the last arcade games, if not the last to be released by the company before ceasing development of video games in the same year,[7] after which a group of employees from the gaming division of Irem would go on to form Nazca Corporation due to being tired of the company's inactivity.[8][9]

In GunForce II, players take control of Max and Lei through multiple stages battling against enemy soldiers and aliens, while rescuing POWs and collecting medals. Once again D.A.S., the persistent antagonist organization from previous games such as Air Duel, Undercover Cops and In the Hunt, threatens planet Earth and it is up to Max and Lei to stop D.A.S. GunForce II is the fourth and the last installment of D.A.S. Tetralogy. It is considered a spiritual predecessor to the Metal Slug franchise by SNK, as the first title in the series bears many similarities with this game and it is also sometimes referred to as "Metal Slug Zero".[10][11]

  1. ^ "Geo Storm". arcade-history.com. Archived from the original on 2018-10-04. Retrieved 2018-10-04.
  2. ^ Yamamura, Tomomi (3 August 2020). ""大切なことはアイレムと『R-TYPE』に教わった"『メタルスラッグ』プログラマー濱田慎一氏が語るアイレムのあのころ、ナスカのあのころ【ゲームの思い出談話室・第3夜】". Famitsu (in Japanese). Kadokawa Game Linkage. Archived from the original on 2020-08-03. Retrieved 2020-08-03.
  3. ^ https://web.archive.org/web/20230506182811/https://twitter.com/akio_1963/status/1654800299121590272 [bare URL]
  4. ^ "Irem M92 Hardware (Irem)". system16.com. Archived from the original on 2017-09-21. Retrieved 2019-06-02.
  5. ^ "Totale Arcade - Geo Storm". CD Consoles (in French). No. 2. Pressimage. December 1994. p. 44.
  6. ^ Szczepaniak, John (July 2013). "The Unconverted: Gunforce 2". Retro Gamer. No. 118. Imagine Publishing. p. 70.
  7. ^ Gazza, Brian (May 26, 2006). "Irem Post-Apocalyptic Arcade Games - Gunforce 2 / Geo Storm". Hardcore Gaming 101. Archived from the original on 19 July 2009. Retrieved 2019-02-06.
  8. ^ Szczepaniak, John (January 2012). "The Making Of: Metal Slug". Retro Gamer. No. 98. Imagine Publishing. pp. 24–31.
  9. ^ Gazza, Brian (December 20, 2007). "IREM's Post-apocalyptic shoot'em-ups". blamethecontrolpad.com. Archived from the original on 2015-01-09. Retrieved 2019-02-06.
  10. ^ Ciolek, Todd (November 17, 2007). "Column: 'Might Have Been' - Gun Force 2". GameSetWatch. UBM plc. Archived from the original on 2019-01-11. Retrieved 2019-02-06.
  11. ^ Arino, Kachou (August 24, 2008). "Gunforce 2". Retro Gamer. Retrieved 2019-02-06.


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