Hamtaro: Ham-Ham Heartbreak

Hamtaro: Ham-Ham Heartbreak
Developer(s)Pax Softnica
Publisher(s)Nintendo
Director(s)Mariko Yumoto
Producer(s)Shigeru Miyamoto
Kenji Miki
Masahiro Tatemoto
Writer(s)Ritsuko Kawai
Composer(s)Satoko Yokota
Platform(s)Game Boy Advance
Release
Genre(s)Adventure
Mode(s)Single player

Hamtaro: Ham-Ham Heartbreak[a] is a video game in the Hamtaro game series for Game Boy Advance developed by Pax Softnica and published by Nintendo, as the sequel to Tottoko Hamutaro: Tomodachi Daisakusen Dechu and Hamtaro: Ham-Hams Unite!. It was the second Hamtaro game released in America and Europe, but the third released in Japan. It was released in Japan on May 3, 2002, in North America on April 8, 2003, in Australia on May 30, 2003, and in Europe on June 27, 2003. Hamtaro: Ham-Ham Heartbreak was followed by Hamtaro: Rainbow Rescue.

Like its predecessors, Hamtaro: Ham-Ham Heartbreak is an adventure game. Set in the world of the Hamtaro books and anime, the player controls the hamster ("Ham-Ham", as the hamsters tend to call themselves) Hamtaro. The game expands on the gameplay of the earlier titles by adding Bijou, a friend of Hamtaro who has a crush on him, as a partner. Together, they have to save the other hamsters' relationships from Spat, an evil hamster with a hatred for any kind of relation.

  1. ^ Metts, Jonathan (March 19, 2003). "GameCube Sales Double in February". Nintendo World Report. Retrieved May 23, 2024.
  2. ^ "Heal the Heartbreak!". Nintendo Australia. May 30, 2003. Archived from the original on June 28, 2003. Retrieved May 23, 2024.
  3. ^ "Hamtaro: Ham-Ham Heartbreak". Eurogamer. Archived from the original on June 3, 2020. Retrieved May 23, 2024.


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