Harvest Moon: Magical Melody | |
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Developer(s) | Marvelous Interactive |
Publisher(s) |
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Director(s) | Tomomi Yamatate |
Designer(s) | Yasuhiro Wada |
Artist(s) | Igusa Matsuyama |
Series | Story of Seasons |
Platform(s) | GameCube, Wii |
Release | |
Genre(s) | Role-playing, social simulation |
Mode(s) | Single-player, multiplayer |
Harvest Moon: Magical Melody (牧場物語 しあわせの詩 for ワールド, Bokujō Monogatari: Shiawase no Uta for Wārudo, "Farm Story: Song/Poem of Happiness for World") is a social simulation video game for the GameCube developed by Marvelous Interactive. It is an updated version of Bokujō Monogatari: Shiawase no Uta (牧場物語 しあわせの詩), which was released on March 3, 2005 in Japan. The updated GameCube version was released in the United States by Natsume Inc. on March 28, 2006.[1]
A European release by Rising Star Games with Nintendo of Europe handling distribution was planned, but this release never saw the light of day.[2] Instead, Rising Star Games commissioned an updated version for the GameCube's successor, the Wii instead, which was released on March 14, 2008, with Nintendo of Europe remaining as distributor.[3] The Wii version was later released on April 3, 2008 in Australia, and in North America the following year on August 25, 2009. The game was not released on the Wii in Japan. The Wii version in all territories added motion-sensitive controls for actions such as fishing, mining and foraging[4] but removed the option to play as a female character.
Besides Yasuhiro Wada, Harvest Moon: Magical Melody is the first entry without the involvement of the main developers from Victor Interactive Software.