Hohokum | |
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Developer(s) | Honeyslug[a] |
Publisher(s) |
|
Producer(s) | Zach Wood[1] |
Artist(s) | Richard Hogg |
Platform(s) | |
Release | PS3, PS4, VitaWindows
|
Genre(s) | Art game |
Mode(s) | Single-player |
Hohokum is a 2014 art video game developed by Honeyslug and published by Sony Computer Entertainment for PlayStation 3, PlayStation 4, and PlayStation Vita, and by Annapurna Interactive for Microsoft Windows. The player controls a snake-like creature to explore 17 whimsical worlds with no set objectives. The developers, who began development in 2008, compared the concept to flying a kite and were inspired by free London museums, Portmeirion, and indigenous cultures. It was released on August 12, 2014, and features a soundtrack by Ghostly International artists. The game received "generally favorable reviews", according to video game review score aggregator Metacritic.[2] Critics appreciated the game's presentation, including its art and music, but felt that the gameplay turned to drudgery towards its end and that the objectives were too vague.[3][4][5]
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