Homefront | |
---|---|
Developer(s) | Kaos Studios |
Publisher(s) | THQ |
Director(s) | David Broadhurst David Votypka |
Producer(s) | Dustin Smither |
Designer(s) | Chris Cross |
Programmer(s) | Wes Cumberland |
Artist(s) | Jason Barajas |
Writer(s) | John Milius C.J. Kershner[1] |
Composer(s) | Matthew Harwood |
Series | |
Engine | Unreal Engine 3[2] |
Platform(s) | |
Release | |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Homefront is a first-person shooter video game developed by Kaos Studios and published by THQ. The game tells the story of a resistance movement fighting in the near-future against the military occupation of the Western United States by a reunified Korea. It was released for Microsoft Windows, PlayStation 3 and Xbox 360 in March 2011.
Homefront received mixed reviews. The single-player campaign's short length was criticised, while the atmosphere and story divided critics. The game's multiplayer in contrast was generally well received. Following THQ's bankruptcy, the rights of the game were sold to Crytek and later Koch Media after restructuring their company. A reboot, Homefront: The Revolution, was released by Deep Silver in 2016.