How They Got Game

How They Got Game is a project that aims to explore the historical and cultural impact of new media, through interactive simulation and video gaming. The involvement was through people researching many defined areas of computing, such as storytelling, strategy, simulation, sports, and shooters.[1][2]

  1. ^ "How They Got Game". hotgates.stanford.edu. Archived from the original on 2012-08-21. Retrieved 2013-02-17.
  2. ^ "Saving Worlds".