Human Resource Machine

Human Resource Machine
Steam store page cover
Developer(s)Tomorrow Corporation
Publisher(s)
  • Tomorrow Corporation
  • Experimental Gameplay Group (iOS)
Designer(s)
  • Kyle Gabler
  • Kyle Gray
Programmer(s)Allan Blomquist
Artist(s)
  • Kyle Gabler
  • Kyle Gray
Composer(s)Kyle Gabler
Platform(s)
ReleaseWindows, OS X
October 15, 2015
Wii U
  • NA: October 29, 2015
  • EU: December 3, 2015
Linux
March 30, 2016
iOS
June 1, 2016
Android
December 1, 2016
Switch
  • NA: March 16, 2017
  • PAL: March 23, 2017
Genre(s)Puzzle
Mode(s)Single-player

Human Resource Machine is a visual programming-based puzzle video game developed by Tomorrow Corporation. The game was released for Microsoft Windows, OS X and Wii U in 2015, being additionally released for Linux in March 2016, for iOS in June 2016, for Android in December 2016[1] and for the Nintendo Switch in March 2017.[2] Human Resource Machine uses the concept of a corporate office worker assigned to perform tasks that involve moving objects between an inbox, an outbox, and to and from storage areas as a metaphor for assembly language concepts. The player works through some forty puzzles in constructing a program to complete a specific task.

A sequel, 7 Billion Humans, was released on August 23, 2018.[3]

  1. ^ Gabler, Kyle (December 1, 2016). "Androids! It's time to download... Human Resource Machine". Tomorrow Corporation. Retrieved December 6, 2016.
  2. ^ Cork, Jeff (January 24, 2017). "World Of Goo, Little Inferno, Human Resource Machine Heading To Switch". Game Informer. GameStop. Archived from the original on February 2, 2017. Retrieved January 24, 2017.
  3. ^ "7 Billion Humans". Tomorrow Corporation. Retrieved January 29, 2018.