Infamous: Festival of Blood | |
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Developer(s) | Sucker Punch Productions |
Publisher(s) | Sony Computer Entertainment |
Composer(s) |
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Series | Infamous |
Platform(s) | PlayStation 3 |
Release | |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Infamous: Festival of Blood[a] is an action-adventure standalone downloadable content video game developed by Sucker Punch Productions for the PlayStation 3 video game console. Festival of Blood is an expansion in the Infamous series based on the Infamous 2 engine and map, but does not require a copy of Infamous 2 in order to play.[1]
The story is set aside from the canon aspect of the Infamous series, being a spoof told by Zeke Dunbar, the friend of protagonist Cole MacGrath, and follows the latter's gradual transformation into a vampire. The game features new characters and powers and a new comic cutscene creation for the main game Infamous 2's user-generated content (UGC), as well as support for the PlayStation Move controller.[2] Unlike previous games, karmic choices are not included due to Cole's vampire state, and it does not penalize the player for killing civilians by drinking their blood. Instead, they serve as a way of replenishing Cole's health when damaged.
Infamous: Festival of Blood – along with Infamous and Infamous 2 – was released on October 25, 2011, as part of the Infamous Collection under Sony's new line of PlayStation Collections for the PlayStation 3.[3]
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: CS1 maint: numeric names: authors list (link)