International Karate

International Karate
Commodore 64 cover art
Developer(s)System 3
Publisher(s)System 3 (Europe)
Epyx (US)
Designer(s)Archer Maclean (C64)[1]
Composer(s)Rob Hubbard
Platform(s)ZX Spectrum, Amstrad CPC, Apple II, Atari 8-bit, Atari ST, Commodore 64 / 16, MS-DOS, Game Boy Color, Game Boy Advance, MSX, Virtual Console
ReleaseSpectrum
  • EU: November 1985 (1985-11)
Commodore 64
  • NA: 30 April 1986
  • EU: ca. May 1986
Atari ST
  • NA: Jan, 1987
Virtual Console (C64)
  • EU: 28 March 2008
  • NA: 23 February 2009
Genre(s)Fighting
Mode(s)Single-player, multiplayer

International Karate is a fighting game developed and published by System 3 for the ZX Spectrum in 1985 and ported to various home computers over the following years. In the United States it was published by Epyx in 1986 as World Karate Championship.[2]

It was the first European-developed game to become a major hit in the United States, where it sold over 1.5 million copies, but it drew controversy for its similarities to Karate Champ (1984), which led to Data East filing a lawsuit against Epyx. International Karate +, a successor which expanded the gameplay, was released in 1987.

  1. ^ "The Making of: International Karate, IK+". In: Retro Gamer, Issue 26, pp. 42-47.
  2. ^ Steven L. Kent: "The Ultimate History of Video Games". First edition, Three Rivers Press, New York 2001, p. 368 - Kent does not mention the Atari version.