JMonkeyEngine

jMonkeyEngine
Developer(s)The jME core team
Stable release
3.7.0 / October 21, 2024; 27 days ago (2024-10-21)[1]
Repository
Written inJava
Operating systemCross-platform
PlatformJava (JVM)
TypeGame engine
LicenseNew BSD license
Websitejmonkeyengine.org

jMonkeyEngine (abbreviated JME or jME) is an open-source and cross-platform game engine for developing 3D games written in Java.[2] It can be used to write games for Windows, Linux, macOS, Raspberry Pi, Android, and iOS (currently in alpha testing). It uses Lightweight Java Game Library as its default renderer, and also supports another renderer based on Java OpenGL.

jMonkeyEngine is community-centric and open-source. It is released under the New BSD license. It is used by several commercial game studios[3][4] and educational institutions.[5][6][7] The default jMonkeyEngine 3 comes integrated with a software development kit (SDK).

  1. ^ "jMonkeyEngine 3.7.0-stable". github.com. Retrieved 2024-10-21.
  2. ^ "JMONKEYENGINE". jMonkeyEngine.
  3. ^ "Nord, a jME-powered MMOG developed by SLX Games". See website footer for reference.
  4. ^ "bbgsite.com's review of Poisonville, a browser-based MMOFPS powered by jME". Archived from the original on 2012-03-10. Retrieved 2010-11-04.
  5. ^ "Southern Illinois University Game Development Class". Archived from the original on 2013-12-14. Retrieved 2013-12-14. Software Aspects of Game Development
  6. ^ "Press Coverage of Georgia Tech Student Projects". Archived from the original on 2008-01-14.
  7. ^ "Betaville Project at BxmC". Archived from the original on 2012-09-24.