James Cameron's Dark Angel

James Cameron's Dark Angel
Jessica Alba wearing leather clothes in the foreground; Alba's face and gameplay of Max fighting two male opponents in the background below the game's title.
Developer(s)Radical Entertainment
Publisher(s)Sierra Entertainment
Fox Interactive
Producer(s)Jeffrey Kearney
Designer(s)David Seymour
Mike Inglehart
Writer(s)Jeff Houde
Composer(s)Graig Robertson
Platform(s)PlayStation 2, Xbox
Release
  • NA: November 19, 2002[1]
  • EU: February 21, 2003
Genre(s)Beat 'em up
Mode(s)Single-player

James Cameron's Dark Angel is a beat 'em up video game based on the television series Dark Angel. It was developed by Radical Entertainment and co-published by Fox Interactive and Vivendi Universal Games through their subsidiary Sierra Entertainment. It was announced at the Electronic Entertainment Expo in May 2002, shortly after the TV series was canceled. Jessica Alba and Michael Weatherly reprised their roles from the series, voicing Max Guevara and Logan Cale respectively.

The game follows an original storyline, with players controlling Max Guevara as she fights the I Corporation and attempts to find her twin sister. It was released on PlayStation 2 and Xbox in November 2002. The game was met with generally unfavorable reviews. It was frequently criticized for its unoriginality, repetition and certain gameplay issues, though some praised its graphics, storyline and voice acting.

  1. ^ C. Perry, Douglass (November 19, 2002). "James Cameron's Dark Angel". IGN. Retrieved June 2, 2023.