Jim Blinn

Jim Blinn
Jim Blinn with 3D printed teapot, 2015
Born1949 (age 74–75)
Alma materUniversity of Utah
University of Michigan
AwardsMacarthur fellowship (1991)
NASA Exceptional Service Medal
Scientific career
FieldsComputer science
InstitutionsNASA's Jet Propulsion Laboratory
New York Institute of Technology
Microsoft Research

James F. Blinn (born 1949) is an American computer scientist who first became widely known for his work as a computer graphics expert at NASA's Jet Propulsion Laboratory (JPL), particularly his work on the pre-encounter animations for the Voyager project,[1] his work on the 1980 Carl Sagan documentary series Cosmos, and the research of the Blinn–Phong shading model.

In 2000, Blinn was elected a member of the National Academy of Engineering for contributions to the technology of educational use of computer graphics and for expository articles.

He is credited with formulating Blinn's Law, which asserts that rendering time tends to remain constant, even as computers get faster. Animators prefer to improve quality, rendering more complex scenes with more sophisticated algorithms, rather than using less time to do the same work as before.[2][3]

  1. ^ See Wayne Carlson's history of JPL Archived 2007-02-20 at the Wayback Machine
  2. ^ Pharr, Matt; Jakob, Wenzel; Humphreys, Greg (2017). Physically Based Rendering: From Theory to Implementation (Third ed.). Morgan Kaufmann Publishers. p. 48. ISBN 978-0-12-800645-0.
  3. ^ Birn, Jeremy (2006). Digital Lighting and Rendering (Second ed.). New Riders. p. 279. ISBN 978-0321316318.