John Madden Football | |
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Developer(s) | Robin Antonick, John Friedman (MS-DOS), Rob Johnson (Commodore), and Bethesda Softworks[3] |
Publisher(s) | Electronic Arts |
Designer(s) | Trip Hawkins, Robin Antonick, John Madden |
Series | Madden NFL |
Platform(s) | Commodore 64/Commodore 128, Apple II, MS-DOS |
Release | Apple II: June 1, 1988[1] MS-DOS, Commodore 64/128: 1989[2] |
Genre(s) | Sports |
Mode(s) | Single player, Multiplayer |
John Madden Football is a football video game originally released for the Apple II, in 1988 following the success of Earl Weaver Baseball. It was later ported to MS-DOS and the Commodore 64. It was followed by the 1990 Sega Genesis video game of same name, and went on to become the yearly Madden NFL game series. It is sometimes called Madden '88 or Madden '89 to distinguish it from later games in the series.[4][5][6]
This game features many customizable aspects including conditions, time of quarters, player fatigue, player injuries, and penalties. Unlike future Madden games, this version does not feature season play. It has only single games, and no actual NFL teams are included due to the lack of NFL or NFLPA licenses for authentic teams, player names, and stadiums. However, some teams are based on real teams. One could also create a team from scratch in this game. The cover was also used on All-Madden Edition of Madden NFL 23 and was made by Chuck Styles.