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Joint Strike Fighter | |
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Developer(s) | Innerloop Studios |
Publisher(s) | Eidos Interactive |
Designer(s) | Thomas Hagen |
Programmer(s) | Thomas Hagen |
Artist(s) | Rune Spaans |
Composer(s) | Kim M. Jensen |
Platform(s) | Microsoft Windows |
Release | December 10, 1997[1] |
Genre(s) | Air combat simulation |
Mode(s) | Single player, online multiplayer |
Joint Strike Fighter is a 1997 combat flight simulator designed by Innerloop Studios and published by Eidos Interactive. Innerloop produced the game chiefly to be a showcase for their cutting edge game engine, which they planned to license to other game developers.[2] The game engine was later adapted to Project I.G.I..