This article needs additional citations for verification. (March 2009) |
Jones in the Fast Lane | |
---|---|
Developer(s) | Sierra |
Publisher(s) | Sierra |
Director(s) | Bill Davis |
Producer(s) | Guruka Singh Khalsa |
Programmer(s) | Warren Schwader |
Artist(s) | James Larsen Andy Hoyos |
Writer(s) | Josh Mandel Sol Ackerman Warren Schwader |
Composer(s) | Ken Allen |
Engine | SCI1 |
Platform(s) | MS-DOS, Windows 3.1x |
Release |
|
Genre(s) | Social simulation |
Mode(s) | Single-player, hotseat |
Jones in the Fast Lane is a social simulation game for MS-DOS compatible operating systems. It was developed and published by Sierra Entertainment in 1991. Using a board game motif, the objective is to attain certain amounts of money, happiness, status, and education.[1] The exact amounts needed are defined by the player(s) when the game begins. The game's name and goals are a play on the concept of keeping up with the Joneses.