Kahoot!

Kahoot!
Screenshot
The homepage of the Kahoot! website
Available in17 languages
Country of originNorway
OwnerKahoot! ASA
URLMain website: kahoot.com
Game: kahoot.it
CommercialYes
RegistrationNone for quiz participation; required for quiz creation
Users7 billion non-unique players as of 2022[1]
LaunchedMarch 2013[2]

Kahoot! is a Norwegian online game-based learning platform, similar to Quizlet, Gimkit, and Blooket.[3] It has learning games, also known as "kahoots", which are user-generated multiple-choice quizzes that can be accessed via a web browser or the Kahoot! app.[4][5]

In July 2023, Kahoot agreed to be acquired by Goldman Sachs Asset Management alongside General Atlantic, Glitrafjord, and others in a $1.72 billion all-cash deal.[6]

  1. ^ Takahashi, Dean (March 13, 2022). "Eilert Hanoa interview: Why the kids education market is booming". VentureBeat. Retrieved April 1, 2022.
  2. ^ Cite error: The named reference :2 was invoked but never defined (see the help page).
  3. ^ "What is kahoot? Answered". Kahoot.com.
  4. ^ "Kahoot! as Formative Assessment - Center for Instructional Technology". Center for Instructional Technology. 2015-07-02. Archived from the original on 2017-02-01. Retrieved 2017-08-09.
  5. ^ "Why Kahoot is one of my favourite classroom tools — Tomorrow's Learners". Archived from the original on 2017-08-10. Retrieved 2017-08-09.
  6. ^ Lunden, Ingrid (2023-07-14). "Gamified e-learning platform Kahoot gets acquired in a $1.7B deal led by Goldman Sachs, Lego and more". TechCrunch. Retrieved 2023-07-15.