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King Arthur: The Role-Playing Wargame | |
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Developer(s) | NeocoreGames |
Publisher(s) | Paradox Interactive Ubisoft (EU) E-Frontier (JP) |
Series | King Arthur |
Engine | Coretech with PhysX |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | Real-time tactics, turn-based strategy, role-playing, Grand strategy, First-person shooter |
Mode(s) | Single-player, multiplayer |
King Arthur: The Role-Playing Wargame is a real-time tactics and role-playing video game developed by NeocoreGames and published by Paradox Interactive in North America, Ubisoft in Europe, and E-Frontier in Japan. It seeks to blend elements of the real-time tactics, role-playing, and grand strategy genres into one. A sequel titled King Arthur II: The Role-Playing Wargame (not to be confused with the original's Japanese title, which was released in July 2010) was released online in Europe on September 20, 2011, and then worldwide in 2012.