Klonoa 2: Lunatea's Veil | |
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Developer(s) | Namco |
Publisher(s) |
|
Director(s) | Tsuyoshi Kobayashi |
Producer(s) | Shigeru Yokoyama |
Designer(s) |
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Artist(s) | Yoshihiko Arawi |
Writer(s) | Hideo Yoshizawa Yoshihiko Arawi |
Composer(s) |
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Series | Klonoa |
Platform(s) | PlayStation 2 |
Release | |
Genre(s) | Platform |
Mode(s) | Single-player |
Klonoa 2: Lunatea's Veil[a] is a platform game developed and published by Namco for the PlayStation 2 in 2001. It is the direct sequel to Klonoa: Door to Phantomile (1997) for the PlayStation.
The game puts players in the role of Klonoa, who, along with a new cast of friends, has stumbled into another adventure, this time to save the world of Lunatea and help unveil the mysteries of the enchanted world. The game features gameplay inspired by the original Klonoa with 2D side-scrolling in a 3D-rendered environment. Klonoa's equipped weapon is a crystal ring which contains the life of Lolo inside helping him.
Despite underperforming commercially, Lunatea's Veil received widespread critical acclaim, with many critics commending its simple yet challenging gameplay and citing it as one of the best platformers of 2001. A high-definition remaster of the game was released alongside a remaster of its predecessor as part of the Klonoa Phantasy Reverie Series compilation in 2022.
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