Learning commons, also known as scholars' commons, information commons or digital commons, are learning spaces,[1][2] similar to libraries and classrooms that share space for information technology, remote or online education, tutoring,[3][4] collaboration, content creation, meetings, socialization, playing games and studying.[5][6] Learning commons are increasingly popular in academic and research libraries, and some public and school libraries have now adopted the model.[7] Architecture, furnishings and physical organization are particularly important to the character of a learning commons, as spaces are often designed to be rearranged by users according to their needs.[8]
Learning commons may also have tools, equipment, makerspaces, and/or publishing services available for borrowing or use.[9] Along with the so-called "bookstore model," which is focused on customer service, bookless or digital libraries, the learning commons or digital commons is frequently cited as a model for the "library of the future."[10]
^Somerville, Mary M.; Harlan, Sallie (2008), "From Information Commons to Learning Commons and learning spaces: an evolutionary context", Learning Commons, Elsevier, pp. 1–36, doi:10.1016/b978-1-84334-312-7.50001-1, ISBN978-1-84334-312-7
^Borkman, Thomasina. (1999). Understanding self-help/mutual aid : experiential learning in the commons. Rutgers University Press. ISBN0-585-32560-X. OCLC45843137.