Legions of the Undead | |
---|---|
Developer(s) | Rebellion Developments |
Publisher(s) | Atari Corporation (Jaguar) |
Director(s) | Jason Kingsley |
Programmer(s) | Dan Mitchell Jamie Lokier |
Artist(s) | Justin Rae Stuart Wilson Toby Harrison-Banfield |
Engine | AVP (Jaguar) |
Platform(s) | Atari Jaguar Windows PlayStation |
Release | Unreleased |
Genre(s) | Action role-playing, dungeon crawler, first-person |
Mode(s) | Single-player |
Legions of the Undead is an unreleased action role-playing video game that was in development by Rebellion Developments and originally planned to be published by Atari Corporation on a scheduled Q3, 1995 release date for the Atari Jaguar.[1][2] It was also intended to be released for the Windows and PlayStation.[3]
When an ancient evil known as Centurion Gargath manifested himself into the human realm with plans to consume the souls of those under his range, it is up to the player to find and kill Gargath by traversing through the dungeons where he resides, while collecting weapons and solving puzzles along the way.[4][5] Legions of the Undead was one of the many titles Rebellion originally had under development for the Jaguar and it used an enhanced version of the engine found in Alien vs Predator.[6][5]
LOTUd
was invoked but never defined (see the help page).LOTUm
was invoked but never defined (see the help page).LOTUc
was invoked but never defined (see the help page).