Life Eater | |
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Developer(s) | Strange Scaffold |
Publisher(s) | Strange Scaffold, Frosty Pop |
Director(s) | Xalavier Nelson Jr. |
Producer(s) | Candace Hudert |
Designer(s) | Colin McInerney, Tom Vinita, Vaida Plankyte, RJ Lake |
Programmer(s) | Timothy Gatton, Val Magri |
Artist(s) | Marianeé Canales, Ben Chandler, Judy McCroary, Mothcula |
Writer(s) | Xalavier Nelson Jr., Candace Hudert |
Composer(s) | David Mason |
Engine | Unreal Engine 5 |
Platform(s) | Windows |
Release | 16 April 2024 |
Mode(s) | Single-player |
Life Eater is a 2024 video game developed by Strange Scaffold and published by Strange Scaffold and Frosty Pop for Windows. The game is a narrative horror puzzle game in which players are a murderer that use an interactive timeline to learn the routines and vulnerabilities of their victims. The game was concepted by independent developer Xalavier Nelson Jr, who aimed to create a "horror fantasy kidnapping simulator" that explored themes of surveillance in a fantasy horror context. Upon release, Life Eater received mixed to average reviews from critics, with reviewers noting the impact and ambition of its premise, but expressing mixed views on the effect of its gameplay and narrative to execute its concept.