Limit Theory

Limit Theory
Developer(s)Procedural Reality
Director(s)Josh Parnell
Platform(s)
ReleaseCancelled
Genre(s)Real-time strategy
Mode(s)Single-player

Limit Theory is a cancelled real-time strategy video game developed by Josh Parnell under the Procedural Reality name. Parnell launched a Kickstarter campaign to crowdfund the development of the game in November 2012, with an intended release in early 2014. Although the campaign was successful, raising more than three times the required amount, the project eventually entered development hell. In September 2018, the title was officially cancelled. Since then, game's development has been used as an example of occupational burnout in indie video game development by some video game journalists.[1][2]

  1. ^ Sinclair, Brendan (6 October 2018). "This Week In The Business: So You Want To Be A Developer?". Kotaku. Gawker Media. Archived from the original on 28 July 2021. Retrieved 29 July 2022.
  2. ^ Milne, Oliver (28 March 2017). "The dangers of passion projects: Staying sane in indie development". GamesIndustry.biz. Gamer Network. Archived from the original on 28 March 2017. Retrieved 29 July 2022.