Linger in Shadows

Linger in Shadows
Developer(s)Plastic
Publisher(s)Sony Computer Entertainment
Designer(s)Michal Staniszewski, Marco Siegel, Wojciech Golczewski, Michal Witaszek, Krzysztof Deoniziak
Composer(s)Wojciech Golczewski
EnginePico Engine
Platform(s)PlayStation 3
ReleaseOctober 9, 2008 [1]
Genre(s)Interactive art
Mode(s)Single-player

Linger in Shadows is a demoscene-project by the Polish demogroup Plastic, released on the PlayStation 3. It was first announced at Breakpoint 2008 in Germany.

Linger in Shadows differs in an important aspect from many demoscene products in that it was published by Sony on the PlayStation 3, who trademarked the name late 2007.[2]

Many news-sites which reported about the demo assumed that it was a tech-demo for a future game.[3] This was denied during presentations at E3, although it was revealed that the title does feature interactivity.[4][5]

  1. ^ "Linger in Shadows". Playstation.
  2. ^ "Trademark Status & Document Retrieval". uspto.gov.
  3. ^ Andrew Yoon. "Linger in Shadows: Beautiful, mysterious new PS3-game". Engadget.
  4. ^ Eric Bratcher (16 May 2008). "Linger in Shadows revealed". GamesRadar+.
  5. ^ Torres, Ricardo (2008-05-17). "Sony Pre E3 2008: Linger In-Shadow Impressions". GameSpot Preview Blog.