Lobotomy Corporation

Lobotomy Corporation
Developer(s)Project Moon
Engine
Platform(s)Microsoft Windows
ReleaseApril 9, 2018
Genre(s)Management simulation

Lobotomy Corporation is a 2018 indie horror rogue-lite strategy management simulation video game developed and published by South Korean studio Project Moon for Microsoft Windows. Set in a futuristic dystopia, the game follows the management and operations of the titular energy company that harvests energy from strange and dangerous entities known as "Abnormalities".[1][2] The premise of Lobotomy Corporation is inspired by the SCP Foundation, Warehouse 13, and The Cabin in the Woods.[3][4]

Initially a standalone game, Lobotomy Corporation has become the basis for a connected series of video games, webcomics and web novels, including the direct sequel deck-building game Library of Ruina, and a connected installment, Limbus Company.[5]

  1. ^ Wood, Austin (13 April 2018). "Manage monsters and inevitably get eaten in Lobotomy Corporation". PC Gamer. Retrieved 6 July 2019.
  2. ^ LoProto, Mark (18 May 2019). "15 BEST PC HORROR GAMES TO PLAY (IF YOU DARE)". Cultured Vultures. Archived from the original on 22 January 2021. Retrieved 6 July 2019.
  3. ^ Meer, Alec (17 April 2018). "Wot I Think: Lobotomy Corporation". Rock Paper Shotgun. Gamer Network Limited. Archived from the original on 1 March 2021. Retrieved 17 August 2022.
  4. ^ ProjectMoon. "Lobotomy Corporation | Monster Management Simulation". Steam. Archived from the original on 29 August 2022. Retrieved 17 August 2022.
  5. ^ Yokoyama, Keiichi (July 10, 2021). "『Lobotomy Corporation』ProjectMoonが新作らしきアカウント「Limbus Company」を公開中。地獄へと向かう、赤い線で修正された男女". Automaton (in Japanese). Archived from the original on November 6, 2021. Retrieved November 3, 2021.