Looney Tunes: Duck Amuck

Looney Tunes: Duck Amuck
Developer(s)WayForward Technologies
Publisher(s)Warner Bros. Interactive Entertainment
Director(s)Rob Buchanan
Producer(s)Jeff Pomegranate
Designer(s)Rob Buchanan
Michael Herbster
Sean Velasco
Chris Anderson
Programmer(s)David Wright
Artist(s)Pablo Ruvalcaba
Writer(s)Luke Brookshier
Composer(s)Adam DiTroia
Platform(s)Nintendo DS
Release
  • NA: October 9, 2007
  • EU: November 30, 2007
  • AU: February 6, 2008
Genre(s)Platformer, minigame
Mode(s)Single-player, multiplayer

Looney Tunes: Duck Amuck is a minigame compilation video game developed by WayForward Technologies and published by Warner Bros. Interactive Entertainment for the Nintendo DS. In North America and Europe, it was released as a companion game to Looney Tunes: Acme Arsenal, made available on the same day for consoles.[1]

Like the cartoon short it is based on, Duck Amuck, it involves an external entity (in this case the player) manipulating Daffy Duck's environment.

  1. ^ "Duck Amuck Interview - Interview". Archived from the original on 2022-03-08. Retrieved 2022-03-08.