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MagnaCarta: Tears of Blood | |
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Developer(s) | Softmax |
Publisher(s) | |
Director(s) | Yeon-Kyu Choi |
Producer(s) |
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Designer(s) | Seok-Hwan Jeon |
Programmer(s) | Chang-Geun Lim |
Artist(s) |
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Writer(s) |
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Composer(s) | Sung-Woon Jang |
Series | Magna Carta |
Engine | Unreal Engine 2 |
Platform(s) | PlayStation 2, PlayStation Portable |
Release | PlayStation 2 PSP
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Genre(s) | Role-playing |
Mode(s) | Single-player |
MagnaCarta: Tears of Blood, also known as MagnaCarta: Crimson Stigmata is a role-playing video game developed by Softmax and originally released for the PlayStation 2 in South Korea by Sony Computer Entertainment as MagnaCarta: Crimson Stigmata (마그나카르타: 진홍의 성흔, Mageuna Kaleuta: Jinhong-ui Seongheun) and in Japan as simply Magna Carta (マグナカルタ, Maguna Karuta) (a title later used in the PAL version) by Banpresto in 2004. It is the second installment of the Magna Carta series and a sequel to the 2001 game Magna Carta: The Phantom of Avalanche. The game was later released as MagnaCarta: Tears of Blood in the United States. A PlayStation Portable version was released in May 2006 as MagnaCarta Portable (マグナカルタ ポータブル, Maguna Karuta Pōtaburu).