Majesty: The Fantasy Kingdom Sim | |
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Developer(s) | Cyberlore Studios HeroCraft (mobile) |
Publisher(s) | Hasbro Interactive[a] (PC) MacPlay (Mac) |
Composer(s) | Kevin Manthei |
Platform(s) | Windows, Linux, Mac OS, Android, Symbian, iOS, Windows Phone |
Release | Windows Mac Linux
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Genre(s) | Real-time strategy |
Mode(s) | Single-player, multiplayer |
Majesty: The Fantasy Kingdom Sim is a real-time strategy video game developed by Cyberlore Studios, and published by Hasbro Interactive under the MicroProse brand name for Windows in March 2000. The game is not a simulator; that part of the title is a witticism, a reference to the game's adherence to fantasy and fantasy role-playing game cliches. In Majesty, players assume the role of king in a fantasy realm called Ardania which features city sewers infested with giant rats, landscapes dotted with ancient evil castles, and soldiers helpless against anything bigger than a goblin. As Sovereign, the player must rely on hiring bands of wandering heroes in order to get anything done. In a major divergence from most real-time strategy games, the player does not have direct control over their units.
MacPlay released a Mac OS port in December 2000. Infogrames released the expansion pack Majesty: The Northern Expansion for Windows in March 2001, and Majesty Gold Edition, a compilation for Windows bundling Majesty and The Northern Expansion, in January 2002. Linux Game Publishing released a Linux port of Majesty Gold Edition in April 2003. Majesty Gold Edition was re-released by Paradox Interactive under the name Majesty Gold HD Edition in March 2012, adding support for higher resolutions and including two downloadable quests that were incompatible with the original release of Majesty: The Northern Expansion.
A sequel, Majesty 2: The Fantasy Kingdom Sim, was released in 2009.
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