Majesty 2: The Fantasy Kingdom Sim

Majesty 2: The Fantasy Kingdom Sim
Developer(s)1C:Ino-Co
Publisher(s)1C, Paradox Interactive
Composer(s)Andreas Waldetoft
Platform(s)Windows, Mac OS X
ReleaseSeptember 18, 2009 (Windows)
December 2, 2010 (Mac)[1]
Genre(s)Real-time strategy
Mode(s)Single-player, Multiplayer

Majesty 2: The Fantasy Kingdom Sim is a real-time strategy game developed by 1C:Ino-Co and published by Paradox Interactive.[2] The game was released on September 18, 2009.[3] It is a sequel to Cyberlore's Majesty: The Fantasy Kingdom Sim.

A Mac OS X version of Majesty 2 was announced by Virtual Programming on August 13, 2010.[4] Virtual Programming published the Mac OS X version of the game on November 16, 2010.[5] The publisher released the Mac OS X versions of the first two expansion packs, Kingmaker and Battles of Ardania, on December 15, 2010.[6] In January, 2011, Virtual Programming published the third expansion, Monster Kingdom, for Mac OS X.[7] In April, 2011, Paradox published a collection of the three expansions plus Majesty 2, titled "Majesty 2 Collection", for PC.

  1. ^ "Majesty 2 arrives on the Mac". Macworld. Retrieved 2023-04-24.
  2. ^ Press Release (2008-04-18). "Majesty 2 – The Fantasy Kingdom Sim Announced". Paradox Interactive. Archived from the original on 2013-01-24. Retrieved 2008-04-19.
  3. ^ Susana Meza (2009-08-27). "Majesty 2 Release Date". Paradox. Retrieved 2009-08-27.
  4. ^ "Virtual Programming Bringing Majesty 2 to the Mac". MacGamer. August 13, 2010. Archived from the original on July 14, 2011. Retrieved 2010-08-20.
  5. ^ "Majesty 2 Released for Macintosh". MacGamer. November 16, 2010. Archived from the original on July 14, 2011. Retrieved 2010-11-30.
  6. ^ "Majesty 2 Expansions Released". MacGamer. December 15, 2010. Archived from the original on July 14, 2011. Retrieved 2010-12-16.
  7. ^ "Virtual Programming Ships Majesty 2: Monster Kingdom". The Mac Observer. January 18, 2011. Retrieved 2011-01-19.