Majesty 2: The Fantasy Kingdom Sim | |
---|---|
Developer(s) | 1C:Ino-Co |
Publisher(s) | 1C, Paradox Interactive |
Composer(s) | Andreas Waldetoft |
Platform(s) | Windows, Mac OS X |
Release | September 18, 2009 (Windows) December 2, 2010 (Mac)[1] |
Genre(s) | Real-time strategy |
Mode(s) | Single-player, Multiplayer |
Majesty 2: The Fantasy Kingdom Sim is a real-time strategy game developed by 1C:Ino-Co and published by Paradox Interactive.[2] The game was released on September 18, 2009.[3] It is a sequel to Cyberlore's Majesty: The Fantasy Kingdom Sim.
A Mac OS X version of Majesty 2 was announced by Virtual Programming on August 13, 2010.[4] Virtual Programming published the Mac OS X version of the game on November 16, 2010.[5] The publisher released the Mac OS X versions of the first two expansion packs, Kingmaker and Battles of Ardania, on December 15, 2010.[6] In January, 2011, Virtual Programming published the third expansion, Monster Kingdom, for Mac OS X.[7] In April, 2011, Paradox published a collection of the three expansions plus Majesty 2, titled "Majesty 2 Collection", for PC.