Malice (1997 video game)

Malice
Developer(s)Ratloop
Publisher(s)Quantum Axcess (PC), R-Comp International (RISC OS)[2]
Composer(s)James Anderson
EngineQuake engine
Platform(s)MS-DOS, Windows, Linux, Mac OS, RISC OS
Release
  • NA: November 14, 1997 (1997-11-14)[1]
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

Malice is a total conversion for Quake, developed jointly by Team Epochalypse (which would go on to form Ratloop) and Quantum Axcess, and published by Quantum Axcess in November 1997 as a commercial game. It would later be bundled with both the original Quake and the Q!Zone add-on in the form of the Resurrection Pack for Quake compilation, distributed by GT Interactive in 1998. Malice, not being a stand-alone total conversion, requires the full version of Quake in order to be played.

  1. ^ Staff (November 14, 1997). "Now Shipping". PC Gamer. Archived from the original on February 18, 1998. Retrieved December 6, 2019.
    "Quantum Axcess's Quake 'Total Conversion', Malice hits store shelves today."
  2. ^ Alasdair Bailey (2000-10-30). "Quake - Getting Started". Acorn Arcade. Retrieved 2024-07-13.