MathML

MathML
Mathematical Markup Language
AbbreviationMathML
Native name
  • Mathematical Markup Language
  • ISO/IEC 40314[1]
StatusW3C Recommendation[2]
First publishedApril 1998 (1998-04)
Latest version3.0[2]
April 10, 2014; 10 years ago (2014-04-10)[2]
OrganizationW3C, ISO, IEC[1]
Committee
Editors
  • David Carlisle[2]
  • Patrick Ion[2]
  • Robert Miner[2]
  • Frédéric Wang[3]
Authors
Principal authors
    • Ron Ausbrooks
    • Stephen Buswell
    • David Carlisle
    • Giorgi Chavchanidze
    • Stéphane Dalmas
    • Stan Devitt
    • Angel Diaz
    • Sam Dooley
    • Roger Hunter
    • Patrick Ion
    • Michael Kohlhase
    • Azzeddine Lazrek
    • Paul Libbrecht
    • Bruce Miller
    • Robert Miner
    • Chris Rowley
    • Murray Sargent
    • Bruce Smith
    • Neil Soiffer
    • Robert Sutor
    • Stephen Watt
[2]
Base standardsXML
Related standardsOpenMath, Office Open XML, OMDoc
Website

Mathematical Markup Language (MathML) is a mathematical markup language, an application of XML for describing mathematical notations and capturing both its structure and content, and is one of a number of mathematical markup languages. Its aim is to natively integrate mathematical formulae into World Wide Web pages and other documents. It is part of HTML5 and standardised by ISO/IEC since 2015.[1]

  1. ^ a b c d "ISO - ISO/IEC 40314:2016 - Information technology — Mathematical Markup Language (MathML) Version 3.0 2nd Edition". ISO. 2016. Retrieved 6 April 2021.
  2. ^ a b c d e f g Carlisle, David; Ion, Patrick; Miner, Robert, eds. (10 April 2014). "Mathematical Markup Language (MathML) Version 3.0 2nd Edition". W3C. Retrieved 6 April 2021.
  3. ^ Carlisle, David; Wang, Frédéric, eds. (4 May 2022). "MathML Core". W3C. Retrieved 3 March 2023.