MechAssault 2: Lone Wolf

MechAssault 2: Lone Wolf
Developer(s)Day 1 Studios[1]
FASA Studio
Publisher(s)Microsoft Game Studios
Producer(s)T. J. Wagner
Designer(s)David Fifield
Brad Delaney
Jeffrey Gregg
Corey E. Navage
Matt Udvari
Programmer(s)Michael Springer
Composer(s)Dario Cozzi
Michael Cozzi
SeriesBattleTech
Platform(s)Xbox
Release
  • NA: December 28, 2004
  • JP: January 20, 2005
  • PAL: February 4, 2005
Genre(s)Third-person shooter
Mode(s)Single-player, multiplayer

MechAssault 2: Lone Wolf is a 2004 video game developed by Day 1 Studios and FASA Studio and published by Microsoft Game Studios exclusively for the Xbox console, and set in the BattleTech universe. Development of MechAssault 2 was announced shortly following the release of MechAssault, with the developers focusing on the expansion of online and networking features to capitalise upon the success of the original game as a pilot title for the Xbox Live online service, and creating a more open-ended gameplay style in which players are able to exit their mech and occupy multiple vehicles.

  1. ^ "Products". Day 1 Studios. Archived from the original on 15 February 2005. Retrieved 23 May 2024.