MechWarrior (1989 video game)

MechWarrior
Developer(s)Dynamix
Publisher(s)Activision
Producer(s)Steven Ackrich
John A. S. Skeel
Designer(s)Paul Bowman
Terry Ishida
John A. S. Skeel
Damon Slye
Programmer(s)Paul Bowman
Peter Fokos
Writer(s)Paul Bowman
Mark Brenneman
Composer(s)Michael Latham
Russell Lieblich
Bryce Morcello
SeriesMechWarrior
Platform(s)MS-DOS, Sharp X68000, PC-98
Release1989 (DOS)
July 10, 1992 (X68000)
March 12, 1993 (PC-98)
Genre(s)Vehicle simulation
Mode(s)Single player

MechWarrior is the second video game released in the BattleTech game series. MechWarrior was the first video game to offer the player a chance to pilot a BattleMech from the view of a pilot (a MechWarrior). With this game the player has a great deal of freedom when compared to many of the follow-up MechWarrior games, which include choosing missions, buying & selling mechs and parts, hiring lance-mates, and traveling throughout the Inner Sphere. Underneath the major game mechanics, the player had the option of following a role playing style story arc that would unfold over five in-game years.

The game was ported to the Japanese Sharp X68000 and PC-98 home computers in 1992 and 1993 under the name Battletech: Ubawareta Seihai.