MegaTraveller 1: The Zhodani Conspiracy

MegaTraveller 1: The Zhodani Conspiracy
Developer(s)Paragon Software
Publisher(s)Paragon Software
Director(s)Jane Yeager, Richard Yapp
Designer(s)Christopher Straka, Jane Yeager
Programmer(s)Thomas J. Holmes, Charles Griffith, Andrew L. Miller
Artist(s)Jane Yeager
Steve Suhy
Composer(s)Charles Griffith, Thomas J. Holmes
Platform(s)Amiga, Atari ST, MS-DOS
Release1990
Genre(s)Role-playing
Mode(s)Single player

MegaTraveller 1: The Zhodani Conspiracy is a 1990 space science fiction role-playing video game based on the Traveller series and was produced by Game Designers' Workshop licensee Paragon Software for Amiga, Atari ST, and MS-DOS. The game is set within the Official Traveller Universe and features character creation and other aspects of game mechanics compatible with prior Traveller products. The player controls up to five ex-military adventurers whose objective is to save their civilization, the Imperium, from a conspiracy instigated by the Zhodani, a rival spacefaring race, and aided by the actions of a traitor named Konrad Kiefer. Gameplay features real-time planetary and space exploration, combat, trading, and interaction with various non-player characters in eight solar systems containing twenty-eight visitable planets.

Development presented Paragon with technical challenges because this game, distributed on floppy disks for computers hosting as little as 512 KB RAM, simulates the detailed game mechanics of the Traveller tabletop role-playing games within a sizable game world. To meet the difficulties posed by these hardware limitations, Paragon chose to excise or simplify some elements familiar to players of earlier Traveller games. Reception upon the release of the game was very mixed. Some reviewers rated it highly[1][2][3] and praised its playability and depth of gameplay. Others reviewed the game less favorably;[4][5]: 105  substantial criticism was directed towards its handling of ground combat. Computer Gaming World listed it as the fourth worst game of all time in its November 1996 issue.[6] A sequel, MegaTraveller 2: Quest for the Ancients, was published in 1991; a second sequel was planned but never released.

  1. ^ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (December 1990). "The Role of Computers". Dragon (164): 47–57.
  2. ^ Campbell, Stuart (June 1991). "MegaTraveller 1". Amiga Power (2): 44–46.
  3. ^ Foley, Sandra (July 1991). "MegaTraveller 1: The Zhodani Conspiracy". Amiga Computing (38): 46–47.
  4. ^ Cite error: The named reference McDonald1991 was invoked but never defined (see the help page).
  5. ^ Lichtmann 1990.
  6. ^ Cite error: The named reference Wilson84 was invoked but never defined (see the help page).