MegaTraveller 2: Quest for the Ancients

  • MegaTraveller 2:
  • Quest for the Ancients
Developer(s)Paragon Software
Publisher(s)Paragon Software
Designer(s)Marc Miller, Glenn Dill, F.J. Lennon
Programmer(s)Glenn Dill, Charles Griffith
Writer(s)F.J. Lennon
Composer(s)Michael Powell
Platform(s)MS-DOS and Amiga
Release1991;
33 years ago
 (1991)
Genre(s)Role-playing video game
Mode(s)Single player

MegaTraveller 2: Quest for the Ancients is a 1991 space science fiction role-playing video game produced by Game Designers' Workshop licensee Paragon Software and distributed by MicroProse and Empire Software. It is the sequel to MegaTraveller 1: The Zhodani Conspiracy. Designed by Marc Miller,[1] an original creator of the Traveller series, the game is set within the Official Traveller Universe and features a character creation system and other elements of game mechanics compatible with previous Traveller products. The game's plot centers on finding a way to stop the flow of slime issuing from an ancient ruin on the planet Rhylanor before it inundates the entire world. Gameplay involves controlling a party of up to five adventurers who engage in real-time exploration, trading, interaction with non-player characters, combat and problem solving on the surface of over a hundred planets and in spaceships journeying between these worlds.

  1. ^ Europa Publications, International Who's Who of Authors and Writers 2004 (Psychology Press, 2003: ISBN 1857431790), p. 387.