Metal Max 3 | |
---|---|
Developer(s) | Cattle Call |
Publisher(s) | Kadokawa Games Enterbrain Crea-Tech |
Director(s) | Tomoki Tauchi |
Producer(s) | Yoshihiro Yamamoto |
Designer(s) | Hiroshi Miyaoka |
Programmer(s) | Kazuki Takei |
Artist(s) | Masaki Hirooka Atsuji Yamamoto Shun Kise |
Composer(s) | Satoshi Kadokura |
Series | Metal Max |
Platform(s) | Nintendo DS |
Release |
|
Genre(s) | Role-playing |
Mode(s) | Single-player |
Metal Max 3 (メタルマックス3, Metaru Makkusu Surī) is the seventh entry in the Metal Max series. It is a vehicle combat RPG produced by Cattle Call and co-published by Kadokawa Games, Enterbrain, and Crea-Tech for the Nintendo DS exclusively in Japan in 2010.[1]
In 1993, Metal Max 2 was published by Data East, who retained the trademark rights to the series until its closure in 2003 and the liquidation of its intellectual properties in the following year. In April 2009, Enterbrain (Kadokawa's subsidiary) obtained the rights[2] and published Metal Max 3 the next year. It is the first numbered entry in the series in 17 years.[3] A remade version of Metal Max 2 for the Nintendo DS was published in 2011, and utilizes Metal Max 3's engine.[4]
Similarly to its predecessors, the game is open-ended and non-linear.