Company type | Division |
---|---|
Industry | Video games |
Founded | January 18, 2022 |
Founder | Phil Spencer |
Headquarters | One Microsoft Way, , US |
Area served | Worldwide |
Key people | |
Products | See § Products |
Brands | Xbox |
Services | |
Revenue | $21.5 billion (2024)[1] |
Number of employees | 20,100 (2024) |
Parent | Microsoft |
Divisions | |
Subsidiaries |
Microsoft Gaming is an American multinational video game and digital entertainment division of Microsoft based in Redmond, Washington established in 2022. Its five development and publishing labels consist of: Xbox Game Studios, Bethesda Softworks (publisher of ZeniMax Media), Activision, Blizzard Entertainment, and King (the latter three are publishers of Activision Blizzard).[2] It produces the Xbox video game consoles and services, in addition to overseeing production and sales, and is led by CEO Phil Spencer, who has overseen Xbox since 2014.
Prior to 2022, Microsoft had several different video game-related product lines, including Xbox hardware, Xbox operations, and game development studios. Microsoft Gaming was created with the announcement of Microsoft's plans to acquire Activision Blizzard to unify all of Microsoft's gaming groups within a single division. With the completion of the Activision Blizzard acquisition in 2023, Microsoft became one of the largest gaming companies, the third-by revenue and the largest by employment.[3][4]
The division owns intellectual property for some of the most popular, best-selling, and highest-grossing media franchises of all time, including Call of Duty, Candy Crush, Warcraft, Halo, Minecraft, and The Elder Scrolls.[5]