Midnight Club: Street Racing | |
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Developer(s) | Angel Studios (PS2) Rebellion Developments (GBA) |
Publisher(s) | Rockstar Games (PS2) Destination Software (GBA) |
Director(s) | Michael Limber |
Producer(s) | Glen Hernandez |
Designer(s) | Darren Chisum Fredic Markus |
Programmer(s) | Dave Etherton Santiago Becerra |
Artist(s) | Jennifer Terry Scott Stoabs |
Series | Midnight Club |
Platform(s) | PlayStation 2, Game Boy Advance |
Release | PlayStation 2 Game Boy Advance |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Midnight Club: Street Racing is a 2000 racing video game developed by Angel Studios and published by Rockstar Games. The game focuses on competitive street racing and the import scene. Two distinct versions of the game were released for the PlayStation 2 and Game Boy Advance platforms, the former being a launch title for the platform. It is the first game in Midnight Club franchise, followed by Midnight Club II.
The PlayStation 2 version received "generally favorable reviews", while the Game Boy Advance version received "mixed" reviews, according to the review aggregation website Metacritic. Estimated sales of the game were 1.5 million units, with series sales reaching 2.5 million.