Midnight Club II | |
---|---|
Developer(s) | Rockstar San Diego |
Publisher(s) | Rockstar Games |
Director(s) | Steven Olds |
Producer(s) | Jay Panek |
Designer(s) | Mauro Fiore |
Programmer(s) | Ted Carson Mark Rotenberg |
Artist(s) | Scott Stoabs David Hong |
Writer(s) | Gillian Telling Marc Fernandez |
Series | Midnight Club |
Platform(s) | PlayStation 2 Xbox Windows |
Release | PlayStation 2 XboxMicrosoft Windows |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Midnight Club II is a 2003 racing video game developed by Rockstar San Diego and published by Rockstar Games. It is the sequel to Midnight Club: Street Racing, published for the PlayStation 2, Xbox and Microsoft Windows and first in series to feature motorcycles. Players can race through cities such as Los Angeles, Paris, and Tokyo. The game also features an online multiplayer component. It is the second game in Midnight Club franchise, followed by Midnight Club 3: DUB Edition.