Midnight Club II

Midnight Club II
Developer(s)Rockstar San Diego
Publisher(s)Rockstar Games
Director(s)Steven Olds
Producer(s)Jay Panek
Designer(s)Mauro Fiore
Programmer(s)Ted Carson
Mark Rotenberg
Artist(s)Scott Stoabs
David Hong
Writer(s)Gillian Telling
Marc Fernandez
SeriesMidnight Club
Platform(s)PlayStation 2
Xbox
Windows
ReleasePlayStation 2
Xbox
Microsoft Windows
Genre(s)Racing
Mode(s)Single-player, multiplayer

Midnight Club II is a 2003 racing video game developed by Rockstar San Diego and published by Rockstar Games. It is the sequel to Midnight Club: Street Racing, published for the PlayStation 2, Xbox and Microsoft Windows and first in series to feature motorcycles. Players can race through cities such as Los Angeles, Paris, and Tokyo. The game also features an online multiplayer component. It is the second game in Midnight Club franchise, followed by Midnight Club 3: DUB Edition.

  1. ^ "What's New?". Eurogamer.net. May 2, 2003. Retrieved March 28, 2023.
  2. ^ I. G. N. Staff (April 8, 2003). "Rockstar Ships Midnight Club II". IGN. Retrieved March 28, 2023.
  3. ^ "NEWS". April 13, 2003. Archived from the original on April 13, 2003. Retrieved March 28, 2023.
  4. ^ "What's New?". Eurogamer.net. June 20, 2003. Retrieved March 28, 2023.
  5. ^ "GameZone.com - Xbox News - Rockstar Games Ships Midnight Club II For The Xbox". June 8, 2003. Archived from the original on June 8, 2003. Retrieved March 28, 2023.
  6. ^ "What's New?". Eurogamer.net. July 11, 2003. Retrieved March 28, 2023.
  7. ^ Zucker, Gabrielle (July 1, 2003). "Rockstar Games Ships Midnight Club II for the PC". Take-Two Interactive. pp. 1–2. Retrieved March 28, 2023.