Monopoly Tycoon | |
---|---|
Developer(s) | Deep Red Games |
Publisher(s) | Infogrames Interactive[a] |
Director(s) | Kevin Buckner |
Designer(s) | Jon Law |
Programmer(s) | Lee Hickey |
Artist(s) | Uzma Khalid Ian Margetts |
Platform(s) | Windows, Mobile phones |
Release | WindowsMobile |
Genre(s) | Business simulation |
Mode(s) | Single-player, multiplayer |
Monopoly Tycoon is a construction and management simulation PC game published in 2001 by Infogrames Interactive and developed by Deep Red Games. The player operates a business that owns stores and apartments in a city derived from the Monopoly board game. Instead of using dice, the game relies more on the speed and innovativeness of the players. In the standard mode, the user plays against the AI opponents. In the multiplayer version, players go against other online players in order to gain victory.
There are various levels with varying difficulty. Some involve just financial prosperity of the businesses while others involve success in the political arena. But the primary objective of most levels is to accumulate the most wealth in the given time.
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